evan zoran

programming and design

Game Porting Work

Multiple games which I contributed in updating and porting to new platforms. Starballs, Roboshark Rampage, and The Adventures of Spunk and Splat are original titles released by Bolder Games.


Originally built in Unity 3 and 5, the porting of these projects involved a fair amount of legwork to bring to a modern version of Unity, allowing for us to bring these games to new platforms. My work on these games consisted of anything needed to get them running on the new platforms, whether it be updating obsolete code or rebuilding systems that weren't compatible with modern Unity. In the case of Starballs, this required me to rebuild the UI in its entirety, as the original UI was built in an obsolete UI system.

I
n addition, I worked on updating the input system to allow for both controller and MK input types, as the original games were made exclusively for touch-based inputs.


I also helped in handling certification and the re-release of these games on the Apple App Store and Steam.

Virballs

Virballs is a 3D action-platformer, where the player is tasked with capturing and utilizing small elemental creatures known as Virballs, which can be combined by the player into various weapons that the player can use.


I was responsible for implementing the enemy AI. This was a great experience in which I was able to build on my knowledge of Unreal’s Behavioral Tree and AI Perception systems, adding life and intent to these loveable creatures.


In addition to handling the enemy AI, I also designed and implemented a modular puzzle system, which was created with the intention of allowing designers to rapidly prototype and iterate on new puzzle ideas without having to re-write the base logic for each new idea they wanted to try.


Pre-Alpha Gameplay Video:

https://www.youtube.com/watch?v=gleA0apDqXA&t=3s